d Abstract] Prosenjit Bose School of Computer Science Carleton University Ottawa, Canada jit@scs.carleton.ca Paz Carmi Dept. of Computer Science Ben-Gurion Univ. of the Negev Beer-...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
We introduce a new variant of membrane systems where the rules are directly assigned to membranes and, moreover, every membrane carries an energy value that can be changed during a...
Artiom Alhazov, Rudolf Freund, Alberto Leporati, M...
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
We present a technique for automatic verification of pipelined microprocessors using model checking. Antecedent conditioned slicing is an efficient abstraction technique for hardw...
Shobha Vasudevan, Vinod Viswanath, Jacob A. Abraha...