We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
In the design of multimedia systems, one of the important issues is how to deal with "Kansei" of human beings. The concept of "Kansei" in Japanese includes sev...
Space is a spatial programming language designed to exploit the massive parallelism available in a formal model of computation called the Synchronic A-Ram, and physically related ...
In this paper, we propose a new approach for face shape recovery from a single image. A single near infrared (NIR) image is used as the input, and a mapping from the NIR tensor sp...
This paper considers online compression algorithms that use at most polylogarithmic space (plogon). These algorithms correspond to compressors in the data stream model. We study th...