We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
Abstract—Vision-based prop-free pointing detection is challenging both from an algorithmic and a systems standpoint. From a computer vision perspective, accurately determining wh...
Pyry Matikainen, Padmanabhan Pillai, Lily B. Mumme...
We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...