We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
This paper presents a first investigation on the structure from motion problem from the combination of full and weak perspective images. This problem arises in multiresolution obj...
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Dimensionality reduction via feature projection has been widely used in pattern recognition and machine learning. It is often beneficial to derive the projections not only based o...
Human faces manifest distinct structures and characteristics when observed in different scales. Traditional face recognition techniques mainly rely on low-resolution face images, ...