We present a method for visual classification of actions and events captured from an egocentric point of view. The method tackles the challenge of a moving camera by creating defor...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
In this paper, we address two closely related visual tracking problems: 1) localizing a target's position in low or moderate resolution videos and 2) segmenting a target'...
Nonlinear deformations in fingerprint images, arising from the elasticity of the skin as well as the pressure and movement of the finger during image acquisition, lead to diffi...
A one-dimensional, visual tracking chip has been implemented using neuromorphic,analog VLSI techniques to modelselective visual attention in the control of saccadic and smooth pur...
Timothy K. Horiuchi, Tonia G. Morris, Christof Koc...