The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
d abstract)1 Niek Bergboer Eric Postma Jaap van den Herik Institute for Knowledge and Agent Technology, Universiteit Maastricht, P.O. Box 616, 6200 MD Maastricht It is well known t...
Niek Bergboer, Eric O. Postma, H. Jaap van den Her...
The standard language for describing the asymptotic behavior of algorithms is theoretical computational complexity. We propose a method for describing the asymptotic behavior of p...
Simon Goldsmith, Alex Aiken, Daniel Shawcross Wilk...
We propose an algorithm for accurate tracking of (articulated) objects using online update of appearance and shape. The challenge here is to model foreground appearance with histo...
We describe a 2.5D layered representation for visual motion analysis. The representation provides a global interpretation of image motion in terms of several spatially localized fo...