This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
This paper presents a multiple-agent architecture created in Max/ MSP that generates polyphonic rhythmic patterns which continuously evolve and develop in a musically intelligent m...
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
: This paper presents a new theoretical model for audience participation in the context of HCI. Such a model is necessary because, while a great amount of new interactive solutions...
RPG’s (Role Playing Games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative...