As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
This paper presents a new approach for 3D human walking modeling from monocular image sequences. An efficient feature point selection and tracking approach has been used to compute...
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...
The paper studies the optimal placement of multiple cameras and the selection of the best subset of cameras for single target localization in the framework of sensor networks. The ...
Ali Ozer Ercan, Danny B. Yang, Abbas El Gamal, Leo...
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...