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MIDDLEWARE
2005
Springer
14 years 28 days ago
Managing the follow-me semantics to build large-scale pervasive applications
In this paper, we present the concept of follow-me semantics of the large-scale pervasive application and discuss the features and services to its implementation based on the inte...
Iara Augustin, Adenauer C. Yamin, Cláudio F...
PERVASIVE
2005
Springer
14 years 28 days ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
ICMI
2003
Springer
111views Biometrics» more  ICMI 2003»
14 years 20 days ago
Distributed and local sensing techniques for face-to-face collaboration
This paper describes techniques that allow users to collaborate on tablet computers that employ distributed sensing techniques to establish a privileged connection between devices...
Ken Hinckley
ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
MM
2005
ACM
175views Multimedia» more  MM 2005»
14 years 1 months ago
Towards context-aware face recognition
In this paper, we focus on the use of context-aware, collaborative filtering, machine-learning techniques that leverage automatically sensed and inferred contextual metadata toget...
Marc Davis, Michael Smith, John F. Canny, Nathan G...