A simple learning rule is derived, the VAPS algorithm, which can be instantiated to generate a wide range of new reinforcementlearning algorithms. These algorithms solve a number ...
Abstract. In this paper we compare state-of-the-art multi-agent reinforcement learning algorithms in a wide variety of games. We consider two types of algorithms: value iteration a...
H. Jaap van den Herik, Daniel Hennes, Michael Kais...
We present a new approach to reinforcement learning in which the policies considered by the learning process are constrained by hierarchies of partially specified machines. This ...
We apply XCS with computed prediction (XCSF) to tackle multistep reinforcement learning problems involving continuous inputs. In essence we use XCSF as a method of generalized rein...
Pier Luca Lanzi, Daniele Loiacono, Stewart W. Wils...
This paper proposes a mechanism of noise tolerance for reinforcement learning algorithms. An adaptive agent that employs reinforcement learning algorithms may receive and accumula...
Richardson Ribeiro, Alessandro L. Koerich, Fabr&ia...