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» A Deployment System for Pervasive Computing
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DSRT
2003
IEEE
15 years 9 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
SBACPAD
2003
IEEE
121views Hardware» more  SBACPAD 2003»
15 years 9 months ago
Optimizing Packet Capture on Symmetric Multiprocessing Machines
Traffic monitoring and analysis based on general purpose systems with high speed interfaces, such as Gigabit Ethernet and 10 Gigabit Ethernet, requires carefully designed software...
Gianluca Varenni, Mario Baldi, Loris Degioanni, Fu...
ERLANG
2003
ACM
15 years 9 months ago
ARMISTICE: an experience developing management software with Erlang
In this paper, some experiences of using the concurrent functional language Erlang to implement a classical vertical application, a risk management information system, are present...
David Cabrero, Carlos Abalde, Carlos Varela, Laura...
USS
2004
15 years 5 months ago
Very Fast Containment of Scanning Worms
Computer worms -- malicious, self-propagating programs -- represent a significant threat to large networks. One possible defense, containment, seeks to limit a worm's spread ...
Nicholas Weaver, Stuart Staniford, Vern Paxson
PVLDB
2008
160views more  PVLDB 2008»
15 years 4 months ago
BayesStore: managing large, uncertain data repositories with probabilistic graphical models
Several real-world applications need to effectively manage and reason about large amounts of data that are inherently uncertain. For instance, pervasive computing applications mus...
Daisy Zhe Wang, Eirinaios Michelakis, Minos N. Gar...