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» A Design Process for Adaptive Behavior of Situated Agents
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FAABS
2004
Springer
14 years 2 months ago
Towards Timed Automata and Multi-agent Systems
Abstract. The design of reactive systems must comply with logical correctness (the system does what it is supposed to do) and timeliness (the system has to satisfy a set of tempora...
Guillaume Hutzler, Hanna Klaudel, D. Yue Wang
EAAI
2008
131views more  EAAI 2008»
13 years 8 months ago
A behavioral multi-agent model for road traffic simulation
Multi-agent systems allow the simulation of complex phenomena that cannot easily be described analytically. Multi-agent approaches are often based on coordinating agents whose act...
Arnaud Doniec, René Mandiau, Sylvain Piecho...
AAAI
2008
13 years 11 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
ATAL
2004
Springer
14 years 2 months ago
Reasoning about Rationality and Beliefs
In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
Ya'akov Gal, Avi Pfeffer
PRIMA
2009
Springer
14 years 3 months ago
Adaptation and Validation of an Agent Model of Functional State and Performance for Individuals
Human performance can seriously degrade under demanding tasks. To improve performance, agents can reason about the current state of the human, and give the most appropriate and eff...
Fiemke Both, Mark Hoogendoorn, S. Waqar Jaffry, Ri...