The research presented in this paper aims to inform interface design for mobile guides by understanding and modelling the built environments in which the guide will be used. This ...
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
A major Executive Support Systems (ESS) design problem is determining ESS requirements. We present the CESS method as a guide for ESS design - with a primary focus on ESS requireme...
In this paper we discuss the need for learning in multi-agent design systems, and the variety of forms it might take. We propose a particular method of guiding learning in these s...