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BEHAVIOURIT
2005
54views more  BEHAVIOURIT 2005»
13 years 7 months ago
Understanding and modelling built environments for mobile guide interface design
The research presented in this paper aims to inform interface design for mobile guides by understanding and modelling the built environments in which the guide will be used. This ...
Jeni Paay, Jesper Kjeldskov
KBS
2007
74views more  KBS 2007»
13 years 7 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
ECIS
2000
13 years 9 months ago
The CESS Method for Guiding Executive Support Systems Design
A major Executive Support Systems (ESS) design problem is determining ESS requirements. We present the CESS method as a guide for ESS design - with a primary focus on ESS requireme...
Sven A. Carlsson
IFIP
1998
Springer
13 years 12 months ago
Guiding Agent Learning in Design
In this paper we discuss the need for learning in multi-agent design systems, and the variety of forms it might take. We propose a particular method of guiding learning in these s...
Dan L. Grecu, David C. Brown