In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
Efficient and robust metacomputing requires the decomposition of complex jobs into tasks that must be scheduled on distributed processing nodes. There are various ways of creating...
Video-on-demand (VOD) is a very promising multimedia application of the near future. In order for such a service to be commercially viable, efficient storage and retrieval schemes...
Block-wise access to data is a central theme in the design of efficient external memory (EM) algorithms. A second important issue, when more than one disk is present, is fully par...
Frank K. H. A. Dehne, David A. Hutchinson, Anil Ma...