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DIGRA
2005
Springer
14 years 3 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
DSD
2007
IEEE
116views Hardware» more  DSD 2007»
14 years 4 months ago
Evaluating the Model Accuracy in Automated Design Space Exploration
Design space exploration is used to shorten the design time of System-on-Chips (SoCs). The models used in the exploration need to be both accurate and fast to simulate. This paper...
Kalle Holma, Mikko Setälä, Erno Salminen...
CORR
2011
Springer
227views Education» more  CORR 2011»
13 years 4 months ago
Message Structures: a modelling technique for information systems analysis and design
Despite the increasing maturity of model-driven development (MDD), some research challenges remain open in the field of information systems (IS). For instance, there is a need to i...
Sergio España, Arturo González, Osca...
ERSHOV
1999
Springer
14 years 2 months ago
Twin - A Design Pattern for Modeling Multiple Inheritance
We introduce an object-oriented design pattern called Twin that allows us to model multiple inheritance in programming languages that do not support this feature (e.g. Java, Modula...
Hanspeter Mössenböck
DAGSTUHL
2007
13 years 11 months ago
Designing Organizations: Towards a Model
The purpose of this paper is to draw a preliminary model of an ontology of organizations. The emphasis is on the structural aspects of organizations and the relations that these ha...
Emanuele Bottazzi, Roberta Ferrario, Claudio Masol...