In this paper, we present 3D offline path planner for Unmanned Aerial Vehicles (UAVs) using Multiobjective Evolutionary Algorithms for finding solutions corresponding to conflictin...
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
Data ambiguity is inherent in applications such as data integration, location-based services, and sensor monitoring. In many situations, it is possible to “clean”, or remove, ...
Reynold Cheng, Eric Lo, Xuan Yang, Ming-Hay Luk, X...
Probabilistic planning problems are typically modeled as a Markov Decision Process (MDP). MDPs, while an otherwise expressive model, allow only for sequential, non-durative action...
The composition of services that are indexed in a large-scale service directory often involves many complex queries issued by the service composition algorithm to the directory. Th...