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» A Distributed 3D Graphics Library
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IPPS
2006
IEEE
14 years 1 months ago
Automatically translating a general purpose C++ image processing library for GPUs
— This paper presents work-in-progress towards a C++ source-to-source translator that automatically seeks parallelisable code fragments and replaces them with code for a graphics...
Jay L. T. Cornwall, Olav Beckmann, Paul H. J. Kell...
CHI
2005
ACM
14 years 7 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
CG
2005
Springer
13 years 7 months ago
An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization
An unstructured tetrahedral mesh generation algorithm for 3D model with constraints is presented. To automatically generate a tetrahedral mesh for model with constraints, an advan...
Yi-Jun Yang, Jun-Hai Yong, Jia-Guang Sun
CANDC
2011
ACM
12 years 7 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
MOBIQUITOUS
2008
IEEE
14 years 1 months ago
ScreenSpot resource discovery for smart spaces and mobilevue media sharing application
This paper documents the demonstration showcasing the ScreenSpot resource discovery framework and the MobileVue social media sharing application. The key points of the demonstrati...
Marko Jurmu, Sebastian Boring, Jukka Riekki