Sciweavers

786 search results - page 88 / 158
» A Distributed Architecture for Cooperative and Adaptative Mu...
Sort
View
EL
2002
181views more  EL 2002»
13 years 7 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
PERCOM
2007
ACM
14 years 7 months ago
Supporting Pluggable Configuration Algorithms in PCOM
Pervasive Computing envisions distributed applications that optimally leverage the resources present in their ever-changing execution environment. To ease the development of perva...
Marcus Handte, Klaus Herrmann, Gregor Schiele, Chr...
ICOIN
2003
Springer
14 years 1 months ago
A Network Management Architecture Using XML-Based Policy Information Base
XML is being used to describe components and applications in a vendor and language neutral. Therefore it already has a role in distributed system. XML is also being used as a data ...
Kwoun Sup Youn, Choong Seon Hong
GI
2005
Springer
14 years 1 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann
WICON
2008
13 years 9 months ago
Seamless content delivery
Widespread and affordable broadband access opens up opportunities for delivery of new streaming services. However, what is expected to fundamentally change the way that people use...
Theodore Zahariadis, George Leoleis, Thomas Schier...