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SEM
2004
Springer
14 years 26 days ago
PlanetSim: A New Overlay Network Simulation Framework
Abstract. Current research in peer to peer systems is lacking appropriate environments for simulation and experimentation of large scale overlay services. This has led to a plethor...
Pedro García López, Carles Pairot, R...
HIS
2008
13 years 9 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
IPPS
2008
IEEE
14 years 1 months ago
Towards feasibility and scalability of text search in peer-to-peer systems
— In this paper, we introduce a search engine, Dgoogle, designed for large scale P2P systems. Dgoogle is purely text-based, does not organize documents based on pre-defined keyw...
A. Lal, V. Gupta, Khaled Harfoush, Injong Rhee
P2P
2008
IEEE
14 years 1 months ago
Peer-to-Peer Secure Multi-party Numerical Computation
We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collabo...
Danny Bickson, Danny Dolev, Genia Bezman, Benny Pi...
SIGCOMM
2005
ACM
14 years 1 months ago
Meridian: a lightweight network location service without virtual coordinates
This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overla...
Bernard Wong, Aleksandrs Slivkins, Emin Gün S...