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» A Distributed Object Platform for Multimedia Applications
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TEDU
2010
96views Education» more  TEDU 2010»
13 years 5 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
COMPSAC
2002
IEEE
14 years 14 days ago
A Distributed Architecture for Cooperative and Adaptative Multimedia Applications
Previously, we developed a method and a distributed platform for the re-engineering of applications by adding cooperation. The goal was to supply a way of communication based on t...
Philippe Roose, Marc Dalmau, Franck Luthon
FTDCS
1999
IEEE
13 years 11 months ago
From Remote Objects to Physically Distributed Objects
Present-day object-oriented middleware provides little support for the distribution, replication and caching of the state of a distributed object. This makes these platforms unsui...
Arno Bakker, Maarten van Steen, Andrew S. Tanenbau...
ERSA
2004
106views Hardware» more  ERSA 2004»
13 years 9 months ago
QOS Aware HW/SW Partitioning on Run-time Reconfigurable Multimedia Platforms
Advanced multimedia applications (e.g. based on MPEG-4) will consist of multiple scalable multimedia objects. This scalability enables the application to adapt to different proces...
Nam Pham Ngoc, Gauthier Lafruit, Jean-Yves Mignole...
TC
1998
13 years 7 months ago
A Prioritized Petri Net Model and Its Application in Distributed Multimedia Systems
—The achievement of media synchronization has been dealt with in the Object Composition Petri Net (OCPN) model and the extended OCPN (XOCPN) model. Yet these two models are not e...
Sheng Uei Guan, Hsiao-Yeh Yu, Jen-Shun Yang