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MIDDLEWARE
2007
Springer
14 years 4 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
MIDDLEWARE
2007
Springer
14 years 4 months ago
Rule-based reasoning about qualitative spatiotemporal relations
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
Clemens Holzmann
CODES
2006
IEEE
14 years 4 months ago
Resource virtualization in real-time CORBA middleware
Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...
Christopher D. Gill
ESCIENCE
2006
IEEE
14 years 4 months ago
Communication over a Secured Heterogeneous Grid with the GriddLeS Runtime Environment
Scientific workflows are a powerful programming technique for specifying complex computations using a number of otherwise independent components. When used in a Grid environment, ...
Jagan Kommineni, David Abramson, Jefferson Tan
ICPADS
2005
IEEE
14 years 3 months ago
Comparison of Software Reliability Assessment Methods for Open Source Software
: We propose software reliability assessment methods for concurrent distributed system development by using the Analytic Hierarchy Process. Also, we make a comparison between the i...
Yoshinobu Tamura, Shigeru Yamada