Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
We consider the problem of interconnecting a simple type of social network: Instant Messaging services. Today, users are members of various IM communities such as AOL, Yahoo, and ...
Whereas traditional databases manage only deterministic information, many applications that use databases involve uncertain data. This paper presents a Probabilistic Tree Data Bas...
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
A key challenge for dynamic Web service selection is that Web services are typically highly configurable and service requesters often have dynamic preferences on service configura...