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ICCV
2009
IEEE
15 years 18 days ago
Recognizing Actions by Shape-Motion Prototype Trees
A prototype-based approach is introduced for action recognition. The approach represents an action as a se- quence of prototypes for efficient and flexible action match- ing in ...
Zhe Lin, Zhuolin Jiang, Larry S. Davis
AAAI
2010
13 years 9 months ago
Towards Multiagent Meta-level Control
Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to t...
Shanjun Cheng, Anita Raja, Victor R. Lesser
INFOCOM
1994
IEEE
13 years 11 months ago
Optimization of Wireless Resources for Personal Communications Mobility Tracking
In personal communications applications, users communicate via wireless with a wireline network. The wireline network tracks the current location of the user, and can therefore ro...
Upamanyu Madhow, Michael L. Honig, Kenneth Steigli...
JAIR
2008
135views more  JAIR 2008»
13 years 7 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
PRICAI
2000
Springer
13 years 11 months ago
Trading Off Granularity against Complexity
The automated prediction of a user's interests and requirements is an area of interest to the Artificial Intelligence community. However, current predictive statistical approa...
Ingrid Zukerman, David W. Albrecht, Ann E. Nichols...