A prototype-based approach is introduced for action
recognition. The approach represents an action as a se-
quence of prototypes for efficient and flexible action match-
ing in ...
Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to t...
In personal communications applications, users communicate via wireless with a wireline network. The wireline network tracks the current location of the user, and can therefore ro...
Upamanyu Madhow, Michael L. Honig, Kenneth Steigli...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
The automated prediction of a user's interests and requirements is an area of interest to the Artificial Intelligence community. However, current predictive statistical approa...
Ingrid Zukerman, David W. Albrecht, Ann E. Nichols...