One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
TORRENT is an EU-Supported Framework 5 project that is showing how intelligent control and negotiation capabilities can be built into access networks so as to give the residential...
Eric Scharf, Peter Hamer, Konstantinos Smparounis,...
Peer-to-Peer (P2P) technologies promise to provide efficient distribution, sharing and management of resources, such as storage, processing, routing and other sundry service capabi...
A distributed constraint satisfaction problem (Distributed CSP) is a CSP in which variables and constraints are distributed among multiple automated agents, and various application...
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...