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CVGIP
2006
106views more  CVGIP 2006»
13 years 6 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
CORR
2011
Springer
301views Education» more  CORR 2011»
12 years 10 months ago
Human Activity Detection from RGBD Images
Being able to detect and recognize human activities is important for making personal assistant robots useful in performing assistive tasks. The challenge is to develop a system th...
Jaeyong Sung, Colin Ponce, Bart Selman, Ashutosh S...
BMCBI
2004
123views more  BMCBI 2004»
13 years 6 months ago
A two-way interface between limited Systems Biology Markup Language and R
Background: Systems Biology Markup Language (SBML) is gaining broad usage as a standard for representing dynamical systems as data structures. The open source statistical programm...
Tomas Radivoyevitch
IPPS
2010
IEEE
13 years 4 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
MABS
2005
Springer
14 years 6 days ago
Visual Modeling for Complex Agent-Based Simulation Systems
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
Candelaria Sansores, Juan Pavón, Jorge J. G...