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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
MIR
2010
ACM
234views Multimedia» more  MIR 2010»
14 years 2 months ago
ACQUINE: aesthetic quality inference engine - real-time automatic rating of photo aesthetics
We present ACQUINE - Aesthetic Quality Inference Engine, a publicly accessible system which allows users to upload their photographs and have them rated automatically for aestheti...
Ritendra Datta, James Ze Wang
ICMI
2005
Springer
201views Biometrics» more  ICMI 2005»
14 years 1 months ago
A joint particle filter for audio-visual speaker tracking
In this paper, we present a novel approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a jo...
Kai Nickel, Tobias Gehrig, Rainer Stiefelhagen, Jo...
CVPR
2008
IEEE
14 years 10 months ago
Accurate Eye Center Location and Tracking Using Isophote Curvature
The ubiquitous application of eye tracking is precluded by the requirement of dedicated and expensive hardware, such as infrared high definition cameras. Therefore, systems based s...
Roberto Valenti, Theo Gevers
BMCBI
2008
170views more  BMCBI 2008»
13 years 7 months ago
A genetic approach for building different alphabets for peptide and protein classification
Background: In this paper, it is proposed an optimization approach for producing reduced alphabets for peptide classification, using a Genetic Algorithm. The classification task i...
Loris Nanni, Alessandra Lumini