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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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CVPR
2005
IEEE
14 years 9 months ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
TIP
2008
208views more  TIP 2008»
13 years 7 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang
CGF
2005
186views more  CGF 2005»
13 years 7 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
COCOON
2005
Springer
14 years 1 months ago
RIATA-HGT: A Fast and Accurate Heuristic for Reconstructing Horizontal Gene Transfer
Horizontal gene transfer (HGT) plays a major role in microbial genome diversiļ¬cation, and is claimed to be rampant among various groups of genes in bacteria. Further, HGT is a ma...
Luay Nakhleh, Derek A. Ruths, Li-San Wang
CVPR
2008
IEEE
13 years 8 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Vasileios Argyriou, Maria Petrou