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» A Fast Algorithm for Rigid Structure from Image Sequences
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SI3D
2009
ACM
14 years 2 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
ICCV
1995
IEEE
13 years 11 months ago
Recovering 3D Motion of Multiple Objects Using Adaptive Hough Transform
—We present a method to determine 3D motion and structure of multiple objects from two perspective views, using adaptive Hough transform. In our method, segmentation is determine...
Tina Yu Tian, Mubarak Shah
ICDAR
2011
IEEE
12 years 7 months ago
Fast Key-Word Searching via Embedding and Active-DTW
—In this paper we present a novel approach for fast search of handwritten Arabic word-parts within large lexicons. The algorithm runs through three steps to achieve the required ...
Raid Saabni, Alex Bronstein
ICIP
1997
IEEE
14 years 9 months ago
An Optimization Approach to Unsupervised Hierarchical Texture Segmentation
In this paper we introduce a novel optimization framework for hierarchical data clustering and apply it to the problem of unsupervised texture segmentation. The proposed objective...
Thomas Hofmann, Jan Puzicha, Joachim M. Buhmann
CP
2003
Springer
14 years 28 days ago
A SAT-Based Approach to Multiple Sequence Alignment
Multiple sequence alignment is a central problem in Bioinformatics. A known integer programming approach is to apply branch-and-cut to exponentially large graph-theoretic models. T...
Steven David Prestwich, Desmond G. Higgins, Orla O...