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UIST
2005
ACM
15 years 8 months ago
PlayAnywhere: a compact interactive tabletop projection-vision system
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Andrew D. Wilson
MM
2006
ACM
330views Multimedia» more  MM 2006»
15 years 8 months ago
Visual attention detection in video sequences using spatiotemporal cues
Human vision system actively seeks interesting regions in images to reduce the search effort in tasks, such as object detection and recognition. Similarly, prominent actions in v...
Yun Zhai, Mubarak Shah
JPDC
2006
185views more  JPDC 2006»
15 years 2 months ago
Commodity cluster-based parallel processing of hyperspectral imagery
The rapid development of space and computer technologies has made possible to store a large amount of remotely sensed image data, collected from heterogeneous sources. In particul...
Antonio Plaza, David Valencia, Javier Plaza, Pablo...
TMI
2010
208views more  TMI 2010»
14 years 9 months ago
Patient-Specific Modeling and Quantification of the Aortic and Mitral Valves From 4-D Cardiac CT and TEE
As decisions in cardiology increasingly rely on non-invasive methods, fast and precise image processing tools have become a crucial component of the analysis workflow. To the best ...
Razvan Ioan Ionasec, Ingmar Voigt, Bogdan Georgesc...
CVPR
2009
IEEE
16 years 9 months ago
Efficient Planar Graph Cuts with Applications in Computer Vision
We present a fast graph cut algorithm for planar graphs. It is based on the graph theoretical work [2] and leads to an efficient method that we apply on shape matching and im- a...
Daniel Cremers, Eno Töppe, Frank R. Schmidt