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SIGGRAPH
1999
ACM
14 years 27 days ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
ICCV
2007
IEEE
14 years 10 months ago
Consistent Correspondence between Arbitrary Manifold Surfaces
We propose a novel framework for consistent correspondence between arbitrary manifold meshes. Different from most existing methods, our approach directly maps the connectivity of ...
Huai-yu Wu, Chunhong Pan, Qing Yang, Songde Ma
CVPR
2006
IEEE
14 years 10 months ago
Multiple Object Class Detection with a Generative Model
In this paper we propose an approach capable of simultaneous recognition and localization of multiple object classes using a generative model. A novel hierarchical representation ...
Krystian Mikolajczyk, Bastian Leibe, Bernt Schiele
CGF
2008
129views more  CGF 2008»
13 years 8 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
BMCBI
2008
164views more  BMCBI 2008»
13 years 8 months ago
Word correlation matrices for protein sequence analysis and remote homology detection
Background: Classification of protein sequences is a central problem in computational biology. Currently, among computational methods discriminative kernel-based approaches provid...
Thomas Lingner, Peter Meinicke