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ACMDIS
2000
ACM
14 years 2 months ago
Just-in-Time Design in a Fast-Paced Product Group
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
Margo Lustig Ezekiel
ADBIS
1998
Springer
118views Database» more  ADBIS 1998»
14 years 2 months ago
Itemset Materializing for Fast Mining of Association Rules
Mining association rules is an important data mining problem. Association rules are usually mined repeatedly in different parts of a database. Current algorithms for mining associa...
Marek Wojciechowski, Maciej Zakrzewicz
ISHPC
2000
Springer
14 years 1 months ago
Fast Isosurface Generation Using the Cell-Edge Centered Propagation Algorithm
Isosurface generation algorithms usually need a vertex-identification process since most of polygon-vertices of an isosurface are shared by several polygons. In our observation the...
Takayuki Itoh, Yasushi Yamaguchi, Koji Koyamada
IJCAI
2007
13 years 11 months ago
A Fast Analytical Algorithm for Solving Markov Decision Processes with Real-Valued Resources
Agents often have to construct plans that obey deadlines or, more generally, resource limits for real-valued resources whose consumption can only be characterized by probability d...
Janusz Marecki, Sven Koenig, Milind Tambe
EUROGRAPHICS
2010
Eurographics
13 years 11 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan