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WSCG
2004
216views more  WSCG 2004»
13 years 11 months ago
A Fast and Accurate Faces Localization using Gradient Method
Detecting faces in images with complex background is a difficult task. To solve this problem we decided to use modified gradient method with oval object detection. This method is ...
Georgy Kukharev, Pawel Masicz, Piotr Masicz
AAAI
2011
12 years 10 months ago
Fast Newton-CG Method for Batch Learning of Conditional Random Fields
We propose a fast batch learning method for linearchain Conditional Random Fields (CRFs) based on Newton-CG methods. Newton-CG methods are a variant of Newton method for high-dime...
Yuta Tsuboi, Yuya Unno, Hisashi Kashima, Naoaki Ok...
TCSV
2008
88views more  TCSV 2008»
13 years 9 months ago
Fast and Efficient Method for Block Edge Classification and Its Application in H.264/AVC Video Coding
Edge is an important feature in video classification which finds applications in video representation and coding. In H.264/AVC, intra-prediction mode decision (a computationally in...
Hongliang Li, King Ngi Ngan, Zhenyu Wei
MOC
1998
96views more  MOC 1998»
13 years 9 months ago
A convergence theorem for the fast multipole method for 2 dimensional scattering problems
Abstract. The Fast Multipole Method (FMM) designed by V. Rokhlin rapidly computes the field scattered from an obstacle. This computation consists of solving an integral equation o...
Christophe Labreuche
TVCG
2008
135views more  TVCG 2008»
13 years 9 months ago
A Fast and Stable Penalty Method for Rigid Body Simulation
Two methods have been used extensively to model resting contact for rigid body simulation. The first approach, the penalty method, applies virtual springs to surfaces in contact to...
Evan Drumwright