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» A Fast Skeletonization Method
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109
Voted
CG
2008
Springer
15 years 2 months ago
Tight and efficient surface bounds in meshless animation
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
96
Voted
CORR
2010
Springer
61views Education» more  CORR 2010»
15 years 2 months ago
A weakly stable algorithm for general Toeplitz systems
We show that a fast algorithm for the QR factorization of a Toeplitz or Hankel matrix A is weakly stable in the sense that RT R is close to AT A. Thus, when the algorithm is used ...
Adam W. Bojanczyk, Richard P. Brent, Frank R. de H...
115
Voted
CORR
2010
Springer
167views Education» more  CORR 2010»
15 years 2 months ago
Network Flow Algorithms for Structured Sparsity
We consider a class of learning problems that involve a structured sparsityinducing norm defined as the sum of -norms over groups of variables. Whereas a lot of effort has been pu...
Julien Mairal, Rodolphe Jenatton, Guillaume Obozin...
102
Voted
CORR
2008
Springer
64views Education» more  CORR 2008»
15 years 2 months ago
An adaptive embedded architecture for real-time Particle Image Velocimetry algorithms
Particle Image Velocimetry (PIV) is a method of imaging and analysing fields of flows. The PIV techniques compute and display all the motion vectors of the field in a resulting im...
Alain Aubert, Nathalie Bochard, Virginie Fresse
CORR
2008
Springer
234views Education» more  CORR 2008»
15 years 2 months ago
Bayesian Compressive Sensing via Belief Propagation
Compressive sensing (CS) is an emerging field based on the revelation that a small collection of linear projections of a sparse signal contains enough information for stable, sub-N...
Dror Baron, Shriram Sarvotham, Richard G. Baraniuk