Thinning is a frequently used method for extracting skeletons in discrete spaces. This paper presents an efficient parallel Žthinning algorithm that directly extracts medial line...
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
Shape is an important cue for generic object recognition but can be insufficient without other cues such as object appearance. We explore a number of ways in which the geometric a...
Independent component analysis (ICA) is possibly the most widespread approach to solve the blind source separation (BSS) problem. Many different algorithms have been proposed, tog...
Jarkko Ylipaavalniemi, Nima Reyhani, Ricardo Vig&a...
There has recently been significant interest in using repions based on abstractions of Blum's skeleton into a graph, for qualitative shape matching. The application of these ...