Skeletonization of polygons is a technique, which is often applied to problems of cartography and geographic information science. Especially it is needed for generalization tasks ...
A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
We propose a method by which to analyze silhouettes and recognize a classic holdup position of armed robbery. In such a situation, one actor levels his or her arm while another ac...
Existing skeletonization methods operate directly on the binary image ignoring the gray-level information. In this paper we propose a new method for the skeletonization of handwri...