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EGH
2003
Springer
14 years 10 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
HYBRID
2003
Springer
14 years 10 days ago
Mode Reconstruction for Source Coding and Multi-modal Control
s of Invited Presentations The Mathematics of Matter and the Mathematics of Mind . . . . . . . . . . . . . 1 David Berlinski A Grand Challenge: Full Reactive Modeling of a Multi-ce...
Adam Austin, Magnus Egerstedt
WAN
1998
Springer
13 years 11 months ago
The NRW Metacomputing Initiative
In this paper the Northrhine-Westphalian metacomputing initiative is described. We start by discussing various general aspects of metacomputing and explain the reasons for founding...
Uwe Schwiegelshohn, Ramin Yahyapour
FM
1997
Springer
258views Formal Methods» more  FM 1997»
13 years 11 months ago
Consistent Graphical Specification of Distributed Systems
: The widely accepted possible benefits of formal methods on the one hand and their minor use compared to informal or graphical description techniques on the other hand have repeat...
Franz Huber, Bernhard Schätz, Geralf Einert
SIGGRAPH
1996
ACM
13 years 11 months ago
Combining Frequency and Spatial Domain Information for Fast Interactive Image Noise Removal
Scratches on old films must be removed since these are more noticeable on higher definition and digital televisions. Wires that suspend actors or cars must be carefully erased dur...
Anil N. Hirani, Takashi Totsuka