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PAAMS
2010
Springer
13 years 6 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
CODES
2011
IEEE
12 years 7 months ago
DistRM: distributed resource management for on-chip many-core systems
The trend towards many-core systems comes with various issues, among them their highly dynamic and non-predictable workloads. Hence, new paradigms for managing resources of many-c...
Sebastian Kobbe, Lars Bauer, Daniel Lohmann, Wolfg...
HPDC
1993
IEEE
13 years 12 months ago
Supporting Heterogeneity and Distribution in the Numerical Propulsion System
The Numerical Propulsion System Simulation (NPSS) project has been initiated by NASA to explore the use of computer simulation in the development of new aircraft propulsion techno...
Patrick T. Homer, Richard D. Schlichting
CCGRID
2006
IEEE
14 years 1 months ago
Integrating Gridcomputing and Metamodeling
Simulation and optimization of complex mechanical and electronical systems is a very time consuming and computationally intensive task. Therefore, metamodeling techniques are ofte...
Dirk Gorissen, Wouter Hendrickx, Karel Crombecq, T...
IPPS
2009
IEEE
14 years 2 months ago
A metascalable computing framework for large spatiotemporal-scale atomistic simulations
A metascalable (or “design once, scale on new architectures”) parallel computing framework has been developed for large spatiotemporal-scale atomistic simulations of materials...
Ken-ichi Nomura, Richard Seymour, Weiqiang Wang, H...