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» A Finite State Mobile Agent Computation Model
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COR
2006
84views more  COR 2006»
15 years 4 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
FLAIRS
2000
15 years 5 months ago
Autonomous Automobile Behavior through Context-Based Reasoning
Today's driving simulators are used in vehicle research and design as well as in training. However, most simulators are not convincing because the degree of realism is not ad...
Fernando G. Gonzalez, Patrick Grejs, Avelino J. Go...
ICONIP
2008
15 years 6 months ago
Time Series Analysis for Long Term Prediction of Human Movement Trajectories
This paper's intention is to adapt prediction algorithms well known in the field of time series analysis to problems being faced in the field of mobile robotics and Human-Robo...
Sven Hellbach, Julian Eggert, Edgar Körner, H...
NCA
2005
IEEE
15 years 10 months ago
Providing Hard Real-Time Guarantees in Context-Aware Applications: Challenges and Requirements
Context-aware applications rely on the ability to perceive the state of the surrounding environment. In this paper, we address a class of such applications where real-time guarant...
Malika Boulkenafed, Barbara Hughes, René Me...
ESAW
2000
Springer
15 years 8 months ago
Models of Coordination
While software is becoming decomposed in more and more finegrained entities, the interactions amongst those become of major importance. While methodologies for building such compon...
Robert Tolksdorf