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» A Fluid Background Traffic Model
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PADS
2005
ACM
14 years 1 months ago
Distributed Worm Simulation with a Realistic Internet Model
Internet worm spread is a phenomenon involving millions of hosts, who interact in complex and diverse environment. Scanning speed of each infected host depends on its resources an...
Songjie Wei, Jelena Mirkovic, D. Martin Swany
KDD
2001
ACM
195views Data Mining» more  KDD 2001»
14 years 8 months ago
Multimedia Data Mining for Traffic Video Sequences
In this paper, a multimedia data mining framework for discovering important but previously unknown knowledge such as vehicle identification, traffic flow, and the spatio-temporal ...
Shu-Ching Chen, Mei-Ling Shyu, Chengcui Zhang, Jef...
TOG
2002
154views more  TOG 2002»
13 years 7 months ago
Image based flow visualization
A new method for the visualization of two-dimensional fluid flow is presented. The method is based on the advection and decay of dye. These processes are simulated by defining eac...
Jarke J. van Wijk
NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
USS
2008
13 years 10 months ago
FLAME: A Flow-Level Anomaly Modeling Engine
There are several remaining open questions in the area of flow-based anomaly detection, e.g., how to do meaningful evaluations of anomaly detection mechanisms; how to get conclusi...
Daniela Brauckhoff, Arno Wagner, Martin May