Time management is essential when simulating multi-agent systems (MASs) as it allows consistent and repeatable simulation runs. So far, time management lacks support to express the...
Alexander Helleboogh, Tom Holvoet, Danny Weyns, Yo...
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
—The import of the notion of institution in the design of MASs requires to develop formal and efficient methods for modeling the interaction between agents’ behaviour and norm...
Interaction protocols are specific, often standard, constraints on the behaviors of autonomous agents in a multiagent system. Protocols are essential to the functioning of open sys...
Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...