Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Purpose – The purpose of this paper is to distinguish and describe knowledge management (KM) technologies according to their support for strategy. Design/methodology/approach â€...
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in largescale systems. In this work, we develop an organization-b...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser
An inverse of a schema mapping M is intended to "undo" what M does, thus providing a way to perform "reverse" data exchange. In recent years, three different f...
Ronald Fagin, Phokion G. Kolaitis, Lucian Popa, Wa...