Sciweavers

587 search results - page 94 / 118
» A Formal Framework for Developing Adaptable Service-Based Ap...
Sort
View
ATAL
2005
Springer
14 years 2 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
TASE
2012
IEEE
12 years 4 months ago
Discrete-Event Coordination Design for Distributed Agents
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Manh Tung Pham, Kiam Tian Seow
JKM
2007
161views more  JKM 2007»
13 years 8 months ago
A strategy-based ontology of knowledge management technologies
Purpose – The purpose of this paper is to distinguish and describe knowledge management (KM) technologies according to their support for strategy. Design/methodology/approach â€...
Andre Saito, Katsuhiro Umemoto, Mitsuru Ikeda
ATAL
2009
Springer
14 years 3 months ago
Integrating organizational control into multi-agent learning
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in largescale systems. In this work, we develop an organization-b...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser
PODS
2009
ACM
86views Database» more  PODS 2009»
14 years 9 months ago
Reverse data exchange: coping with nulls
An inverse of a schema mapping M is intended to "undo" what M does, thus providing a way to perform "reverse" data exchange. In recent years, three different f...
Ronald Fagin, Phokion G. Kolaitis, Lucian Popa, Wa...