We propose a new class of game-theoretic models for network formation in which strategies are not directly related to edge choices, but instead correspond more generally to the ex...
Christian Borgs, Jennifer T. Chayes, Jian Ding, Br...
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
A notation for the functional specification of a wide range of neural networks consisting of temporal or non-temporal neurons, is proposed. The notation is primarily a mathematica...
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...