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TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 6 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
ACMICEC
2003
ACM
182views ECommerce» more  ACMICEC 2003»
14 years 24 days ago
eNcentive: a framework for intelligent marketing in mobile peer-to-peer environments
In recent years, the growth of Mobile Computing, Electronic Commerce and Mobile Electronic Commerce has created a new concept of Mobile Electronic Marketing. New marketing models ...
Olga Ratsimor, Timothy W. Finin, Anupam Joshi, Yel...
EDUTAINMENT
2007
Springer
14 years 1 months ago
Data Transmission for Haptic Collaboration in Virtual Environments
In this paper, we mainly present the analysis on the haptic data transmission over real network conditions in a networked haptic collaboration environment. Since haptic data are pr...
Yonghee You, Mee Young Sung, Kyungkoo Jun
ENTCS
2010
110views more  ENTCS 2010»
13 years 7 months ago
Modelling Interactive Experience, Function and Performance in Ubiquitous Systems
The cost of deploying a ubiquitous system to enhance a physical environment is likely to be considerable. The success of its deployment is highly dependent on its context: the phy...
Michael D. Harrison, Mieke Massink
DSN
2011
IEEE
12 years 7 months ago
Communix: A framework for collaborative deadlock immunity
—We present Communix, a collaborative deadlock immunity framework for Java programs. Deadlock immunity enables applications to avoid deadlocks that they previously encountered. D...
Horatiu Jula, Pinar Tözün, George Candea