In this paper we present a general framework for the transmission of interactive media with real-time characteristics, i.e. media involving user interaction. By identifying and su...
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
There has been a tremendous growth in the amount of information and resources on the World Wide Web that are useful to researchers and practitioners in science domains. While the ...
Michael Chau, Zan Huang, Jialun Qin, Yilu Zhou, Hs...