Abstract. We present an alignment framework for object detection using a hierarchy of 3D polygonal models. One difficulty with alignment methods is that the high-dimensional transf...
Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
We introduce a new framework for the automatic selection of the best views of 3D models. The approach is based on the assumption that models belonging to the same class of shapes ...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...