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ACMACE
2009
ACM
14 years 6 days ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
TREC
2003
13 years 10 months ago
Fondazione Ugo Bordoni at TREC 2003: Robust and Web Track
Our participation in TREC 2003 aims to adapt the use of the DFR (Divergence From Randomness) models with Query Expansion (QE) to the robust track and the topic distillation task o...
Giambattista Amati, Claudio Carpineto, Giovanni Ro...
FUNGAMES
2010
13 years 10 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
ICML
2010
IEEE
13 years 10 months ago
Inverse Optimal Control with Linearly-Solvable MDPs
We present new algorithms for inverse optimal control (or inverse reinforcement learning, IRL) within the framework of linearlysolvable MDPs (LMDPs). Unlike most prior IRL algorit...
Dvijotham Krishnamurthy, Emanuel Todorov
CORR
2008
Springer
167views Education» more  CORR 2008»
13 years 9 months ago
Fast k Nearest Neighbor Search using GPU
Statistical measures coming from information theory represent interesting bases for image and video processing tasks such as image retrieval and video object tracking. For example...
Vincent Garcia, Eric Debreuve, Michel Barlaud