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EUROMICRO
2005
IEEE
14 years 1 months ago
Naked Objects versus Traditional Mobile Platform Development: A Comparative Case Study
It has been suggested that use of the Naked Objects pattern could contribute to business agility of applications and reduce the amount of the application code up to 75 percent in ...
Heikki Keränen, Pekka Abrahamsson
SIGCSE
2012
ACM
282views Education» more  SIGCSE 2012»
12 years 3 months ago
Understanding the tenets of agile software engineering: lecturing, exploration and critical thinking
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...
COOPIS
2004
IEEE
13 years 11 months ago
Component-Based Dynamic QoS Adaptations in Distributed Real-Time and Embedded Systems
Large scale distributed real time and embedded (DRE) applications are complex entities that are often composed of different subsystems and have stringent Quality of Service (QoS) r...
Praveen Kaushik Sharma, Joseph P. Loyall, George T...
WSCG
2001
167views more  WSCG 2001»
13 years 8 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such ...
A. Economopoulos, Drakoulis Martakos
AGILEDC
2003
IEEE
14 years 23 days ago
PARFAIT: Towards a Framework-based Agile Reengineering Process
The paper presents a sketch of a framework-based agile reengineering process, named PARFAIT1 , whose objective is to provide the users with evolved versions of legacy systems, as ...
Maria Istela Cagnin, José Carlos Maldonado,...