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» A Framework for Analyzing Texture Descriptors
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ICCV
2009
IEEE
13 years 5 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
WORM
2003
13 years 9 months ago
Worm anatomy and model
We present a general framework for reasoning about network worms and analyzing the potency of worms within a specific network. First, we present a discussion of the life cycle of ...
Dan Ellis
SIGGRAPH
1997
ACM
13 years 12 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
SI3D
2010
ACM
13 years 11 months ago
Variance soft shadow mapping
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
Zhao Dong, Baoguang Yang
ETVC
2008
13 years 9 months ago
Sparse Multiscale Patches for Image Processing
Abstract. This paper presents a framework to define an objective measure of the similarity (or dissimilarity) between two images for image processing. The problem is twofold: 1) de...
Paolo Piro, Sandrine Anthoine, Eric Debreuve, Mich...