— Developers and end-users have to interface robotic systems for control and feedback. Such systems are typically co-engineered with their graphical user interfaces. In the past,...
Component-based software development approach is based on the idea to develop software systems by selecting appropriate off-the-shelf components and then to assemble them with a w...
We describe an approach for building and testing software for ubiquitous computing. The approach provides application-level emulators of ubiquitous devices. Since each emulator is...
Fingerprinting is a well known approach for identifying multimedia data without having the original data present but what amounts to its essence or "DNA". Current approa...
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...