We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
We desired a platform for researching advanced window layout paradigms including the use of constraints. Typical window management systems are written entirely in C or C++, compli...
In this paper, two semi-analytical performance prediction methods are proposed and compared for multiuser MIMO transmission over block-fading multipath channels and iterative MMSE...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
This paper discusses a group coordination architecture to support Internet-wide distributed collaboration in the context of legacy Internet protocols. Group coordination in distri...